Roadmap

Where Lucy is going.

Lucy is in active development, with frequent versioned releases. The items on this page are not available yet.

01

In progress

  • Text layers

    A shaping and layout engine with wrapping, alignment and mixed styles within a paragraph.

02

Next

  • Masks and adjustment layers

    Layer, vector and clipping masks, plus adjustment layers such as curves, levels and HSL that change the layers beneath them without altering them.

  • Gradients

    Gradient fills and strokes for vector content.

  • Deeper brushes

    Textured and dual brushes, brush presets, and strokes clipped to the active selection.

  • Layer effects

    Drop shadow, glow, stroke and blur that you can edit at any time.

03

Engine depth

Planned
  • Colour management

    Wide-gamut documents and ICC profiles on import and export.

  • Sharper resampling

    Higher-quality scaling when you enlarge bitmaps.

  • Smarter GPU memory

    A shared memory budget across many open tabs and large documents.

04

Platform

Planned
  • Components and shared styles

    Reusable elements and styles across a document.

  • A fuller scripting surface

    A friendlier way to script documents, for people and AI agents alike.

  • Command palette

    Run any command from the keyboard.

  • Collaboration

    Lucy’s operation model is designed so that collaboration can be added later.

05

The Studio direction

Planned
  • Video and animation

    Properties you can animate over time, on the same layers you design with.

  • Presentations

    Slideshows built from the boards on your canvas.

  • 3D

    3D scenes rendered into textures that sit on the canvas like any other layer.